Over the past 30 years, designer, writer, and Microsoft researcher Bill Buxton has been collecting input and interactive devices whose design struck him as interesting, useful, or important.
In the process, he has assembled a good collection of the history of pen computing, pointing devices, touch technologies, watches, keyboards, mice, an electronic drum set, a 60-year-old transistor radio whose design inspired the iPod, a Nintendo Power Glove, several Etch-A-Sketches, and even the first so-called “smart” phone – controlled by a touch-screen – first shown in 1993, 14 years before smart phones exploded onto the scene, as well as an illustration of the nature of how new technologies emerge.
In the process, he has assembled a good collection of the history of pen computing, pointing devices, touch technologies, watches, keyboards, mice, an electronic drum set, a 60-year-old transistor radio whose design inspired the iPod, a Nintendo Power Glove, several Etch-A-Sketches, and even the first so-called “smart” phone – controlled by a touch-screen – first shown in 1993, 14 years before smart phones exploded onto the scene, as well as an illustration of the nature of how new technologies emerge.
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